![]() ![]() Pull out of losing fights to prevent the other team from getting a kill, and reposition for a counteroffensive. Halo Infinite's Slayer is the classic multiplayer kill or be killed competition, and in ranked it's more important to not die than it is to get a kill. ![]() This ties back into always aiming with a purpose, because a quick "sticky grenade" throw is an easy way to win a fight. Conversely, any type of Plasma Grenade in Halo Infinite, or grenade that has an adhesive property, should be thrown with the intention to stick the opponent. Additionally, frag grenades also require a first touch before they activate, so be sure to bounce them at opponents instead of throwing them directly. Grenades should instead be saved for enemies when there is visual confirmation and no cover for them to take. ![]() Friendly fire is on, so it's more than likely that a randomly tossed grenade will end up causing more damage than originally intended. Sprinting around a corner makes it difficult to quickly adjust if a player is prepared for the enemy to pop up.Īcross all modes, never randomly throw grenades where teammates are located. The last universal rule is to take corners at regular paces, not sprints. It doesn't make any sense to continue shooting at an enemy who was able to get the first couple of shots off, so find some cover and reposition. Another important tip for Halo Infinite's multiplayer ranked mode is to back out fights that are guaranteed losses. It's important to always be aiming where an enemy could be, even if they aren't there in the moment, in order to be prepared for any pending fight. Perhaps the most important tip is to always be aiming with a purpose, known as "centering," never randomly in various directions. While a few modes are unique to Halo specifically, there are some universal tips and tricks that should always be kept in mind for first-person shooters. ![]()
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